It’s always nice when someone cares enough to say something about what you’ve written. Better still when they have good things to say. Merric B. took the time to review my short sidetrek adventure, The Blacksmith’s Burden, over on his website. Feedback, all feedback, is a good thing. He had a couple of concerns, which I’m already prepared to address, but had some pretty positive stuff to say. And, while you’re there, he’s got some good stuff going on so browse around a little. Continue reading
Just in case you’re last minute like I am, run over to DriveThruRPG and hunt down all of those classic Dungeons & Dragons adventures and sourcebooks and scoop them up at a discount. Wizards of the Coast and DTRPG are celebrating WotC’s two-year anniversary with the site. People had been clamoring for PDFs of Dungeons & Dragons material for a long time and eventually WotC realized that maybe they should get in on that action.
Here’s a look at just a few of my favorites and some of the products that really influenced me.
Sometimes, I feel like having such varied interests works against me when it comes to making a brand out of myself. Also working against me? Not liking the idea of making a brand out of myself. The common wisdom, available in photoshopped images of lightning on mountains and tweets ending in #truth, says that I should just “be myself.” I try to run with that idea, but I think it sometimes leads to confusion.
During a discussion of interests, someone I had only recently met through gaming circles said, “Oh, so you’re a bro.” I didn’t really know what that meant. After some thorough research –apparently, I must be a pretty nerdy “bro”– I was happy to learn that I was grossly misclassified. The source of the confusion? My disinterest in several popular science fiction and fantasy series combined with my interest in mixed martial arts. MMA is, apparently, “bro” territory.
Instead of launching into the “well your interests are dumb, too” death spiral that powers the internet, I’d rather explain one of the reasons why MMA speaks to the writer in me. Continue reading
It’s that time of year again when Santa realizes that gamers already read through all the gifts he brought them at the end of last year! Of course, his charity only extends so far, and maybe you weren’t all that nice so far this year, so instead the good folks at DrivethruRPG.com and RPGNow.com are running a massive sale all week long. There’s plenty of good stuff to be had and some pretty deep discounts on select products.
I’d also be remiss in mentioning that my own products are on sale this week, including the brand new Five Fantasy Barkeeps, Volume 2: Suspicious Motives!
My fantasy RPG supplement 5 Fantasy Barkeeps, Volume 1 is now available for download over at DrivethruRPG.com.
To celebrate, it’s time for Happy Hour. I’ve added my favorite coconut mojito recipe to the pages of the Demonom-nom-nomicon here on Broken Binding and I invite you to drink deep and read up on my system neutral supplement that puts five developed NPCs with ready-made hooks right at your fingertips.
Mojitos + gaming = Happy Hour.
In case you didn’t know, Choice of Games is a company that’s been putting Interactive Fiction back on the map. Their apps are available through nearly every provider, and they represent a new era in the classic Choose Your Own Adventure style but with the added depth that working off of an electronic device can provide. Now, in very big news, two of their IF novels, Heroes Rise: The Prodigy and Heroes Rise: The Hero Project, are now available on Steam! They are also Steam’s very first text adventure games, an impressive milestone indeed.
In the grand tradition of networking, I was introduced to friend-of-a-friend, Jason Stevan Hill of Choice of Games. You see, fellow author Andrew G. Schneider (author of Nothing Left to Wish For and Undercaffeinated and Overexposed) introduced me to Alana Joli Abbott (author of Choice of Games’s Showdown at Willow Creek and Choice of Kung Fu as well as Into the Reach and Departure) who introduced me to Jason. Jason, in turn, graciously provided me with plenty of information and advice about Interactive Fiction. He spared a few minutes for me to answer some questions about Choice of Games adding Steam to their distribution channels. Continue reading
My typical reading selections rarely fall in the “uplifting” category. In talking to fellow gamers and writers I’ve also learned that I read far less so-called “genre” fiction than what is typical for someone who often enjoys writing in the science fiction and fantasy fields. Instead, I spend a lot of time on non-fiction and “not genre fiction.” (As usual, I don’t want to get into my thoughts about labels for fear of digressing too far.)
I just finished Svetlana Alexievich’s Voices from Chernobyl: The Oral History of a Nuclear Disaster and, if you have any doubt at all, this book does not fall in the “uplifting” category either. I find uplifting and moving to be two very different things. It might occasionally have an optimistic moment, at least relative to what surrounds them, the book is more notable for such a raw presentation of human emotions and vivid look at human perspectives, not only about disaster and tragedy, but also about self-delusion and grim necessities. Continue reading