If Dungeons & Dragons, Choose Your Own Adventure books, and Tolkien were my early fantasy genre influences, my science fiction side was tempered in those early years by Star Wars and Robotech. And while Star Wars finally got a good ship to ship miniatures combat game thanks to Fantasy Flight Games, I relied on FASA’s Battletech to scratch my mecha combat itch. But I knew it wasn’t Robotech, and Robotech was what I wanted. After decades of waiting, Palladium Books is working with Ninja Division to bring me… well, us, I suppose, Robotech RPG Tactics.
Robotech RPG Tactics, “Shut up and Take My Money”
Some early pictures from the GAMA Trade Show as well as a few teaser images are making the rounds. By the sound of things, there will be a Kickstarter this coming Spring and there is a release date of Fall 2013 for a boxed set, Robotech RPG Tactics: Defense of Macross Island. I’m happier than Khyron in a Micronian kicking contest!
I realize that an established company using Kickstarter to fund a project rubs some people the wrong way. I don’t want to go down that road right now because I’m too excited. If that’s what it takes to execute what has been a dream project for so many fans of Robotech, then I’m in. And, honestly, I think I would rather see an established company at the helm of a project like this, rather than see someone get the license and crash it into the ground like the wreckage of the SDF-1.
At the Helm of Robotech RPG Tactics
You likely know Palladium Books, they produce the Robotech RPG along with a variety of other settings driven by a similar set of rules mechanics across them. I frequently drew from a variety of their books to create bizarre crossovers when I was young. Between Teenage Mutant Ninja Turtles and Ninjas and Superspies, my friend and I created a duo of mutant weasel muay Thai fighters who were the scourge of criminals (and police) the world over!
In addition to Palladium, Ninja Division is on board for the Robotech RPG Tactics project. Ninja Division unites Soda Pop Miniatures and Cipher Studios. (You remember them from Super Dungeon Explore, Relic Knights, Helldorado, and Anima Tactics.) The goal of Ninja division is to provide a new rules system that can augment the RPG battles but also enable players to fight out the large scale battles made famous by the Robotech series. The lead designers of the system are David Freeman (Ultimate Fighting System CCG, Lord of the Rings TMG) and Alessio Cavatore (Warhammer, Warhammer 40K, Kings of War).
The Possible Future of Robotech RPG Tactics
So right now I have two vague dates on my radar. A Spring 2013 Kickstarter and an Fall 2013 boxed set release date. With these teasers being placed in time for GAMA there’s obviously a plan being executed here. Plans are good. Plans mean people are approaching this project with serious forethought. I like people who have plans.
But obviously my mind spins with possibilities. After all, Robotech RPG Tactics: Defense of Macross Island is an obvious starting point. Begin where the series begins. But then what? Obviously there’s the advanced mecha that comes about throughout the Macross saga. But then what? I can’t help but hope they will follow up with the second and third generations. I want Dana Sterling’s hovertank in battloid mode punching bioroids in the FACE! I want wave after wave of Invid warriors tearing apart Alpha Fighters with their claws! And I want all this stuff as fast as possible!
Fire up the Robotech factory and make it happen!